public PlayerCharacterController(PartyDataWrapper party) { PartyId = (uint)party.PartyId.GetHashCode(); Characters = party.Characters; GameStateUpdatedSignal = new GameStateUpdated(); CombatCompleteSignal = new CombatComplete(); }
public virtual void Start() { combatComplete = GameObject.FindGameObjectWithTag("Combat Complete").GetComponent<CombatComplete>(); }
public virtual void Start() { combatComplete = GameObject.FindGameObjectWithTag("Combat Complete").GetComponent <CombatComplete>(); }