protected internal virtual void drawBoxes(Com.Brashmonkey.Spriter.player.SpriterAbstractPlayer
			 player)
        {
            this.setDrawColor(.25f, 1f, .25f, 1f);
            this.drawRectangle(player.getBoundingBox().left, player.getBoundingBox().bottom,
                player.getBoundingBox().width, player.getBoundingBox().height);
            for (int j = 0; j < player.getObjectsToDraw(); j++)
            {
                Com.Brashmonkey.Spriter.SpriterPoint[] points = player.getRuntimeObjects()[j].getBoundingBox
                    ();
                this.drawLine(points[0].x, points[0].y, points[1].x, points[1].y);
                this.drawLine(points[1].x, points[1].y, points[3].x, points[3].y);
                this.drawLine(points[3].x, points[3].y, points[2].x, points[2].y);
                this.drawLine(points[2].x, points[2].y, points[0].x, points[0].y);
            }
        }