void ReleaseDesignerOutlets()
        {
            if (ButtonCapture != null)
            {
                ButtonCapture.Dispose();
                ButtonCapture = null;
            }

            if (ButtonClearEvents != null)
            {
                ButtonClearEvents.Dispose();
                ButtonClearEvents = null;
            }

            if (ColumnDetails != null)
            {
                ColumnDetails.Dispose();
                ColumnDetails = null;
            }

            if (ColumnEventType != null)
            {
                ColumnEventType.Dispose();
                ColumnEventType = null;
            }

            if (TableEvents != null)
            {
                TableEvents.Dispose();
                TableEvents = null;
            }
        }