private void Awake() { string oldColor = ColorSwitchObjs.SwitchColor(initColor); Debug.Log("initOldColor: " + oldColor); GlobalRespawnVal.levelName = levelName; }
private void Update() { if (isOn) { if (!isSwitched) { isSwitched = true; oldColor = ColorSwitchObjs.SwitchColor(switcherColor); } } else { if (isSwitched) { isSwitched = false; if (oldColor != null) { ColorSwitchObjs.SwitchColor(oldColor); } } } }