Exemple #1
0
 // Use this for initialization
 void Start()
 {
     thisRenderer = gameObject.GetComponent <SpriteRenderer>();
     fireFlyColor = ColorScript.generateNewColor();
     halo         = (Behaviour)GetComponent("Halo");
     thisRenderer.material.SetColor("_DesiredColor", fireFlyColor);
     sourceRenderer = GameObject.Find("FlashLight").GetComponent <SpriteRenderer>();
     halo.GetComponent <SpriteRenderer>().sortingLayerID = thisRenderer.sortingLayerID;
     halo.GetComponent <SpriteRenderer>().sortingOrder   = thisRenderer.sortingOrder;
 }