void Start() { // Select visualizations from database Load(); // Set selected elements MenuFunctions.SetSelected(); // Display visualizations Display(); // Display color schemes ColorSchemes.Display(); // Close database connection Database.Close(); // Show or hide start button MenuManager.ToggleStart(); // Set start button if (Settings.Active.File != null) { GameObject.Find("Start/Button/Text").GetComponent <Text> ().text = Settings.MenuManager.LangManager.getString("continue"); } }