void Start() { ColorButtons.SetActive(false); player.gameObject.SetActive(false); ColorCube.PaintInCorrectColors(); GameIsOn = false; }
void Start() { MoneyText.gameObject.SetActive(false); ColorButtons.SetActive(false); player.gameObject.SetActive(false); ColorCube.PaintInCorrectColors(); GameIsOn = false; player.SetBlockChancgeColor(true); }