Exemple #1
0
        public static void Main()
        {
            _tabColors = new Double[4];

            _color = new ColorClick(Hardware.SC20260_1);

            _color.LedR.Write(GpioPinValue.High);
            _color.LedG.Write(GpioPinValue.High);
            _color.LedB.Write(GpioPinValue.High);

            _color.Gain            = ColorClick.Gains.x4;
            _color.IntegrationTime = 200;

            Debug.WriteLine($"Color ID : {_color.GetID()}");
            Debug.WriteLine($"Integration time : {_color.IntegrationTime}");
            Debug.WriteLine($"Wait time : {_color.WaitTime}");
            Debug.WriteLine($"Wait long : {_color.WaitLong}");
            Debug.WriteLine($"Gain : {_color.Gain}");

            while (true)
            {
                var colorTmp = 0.0;

                for (var i = 0; i < 5; i++)
                {
                    _tabColors = _color.GetAllChannels();
                    colorTmp  += _color.RGBtoHSL(_tabColors[0] / _tabColors[3], _tabColors[1] / _tabColors[3], _tabColors[2] / _tabColors[3]);
                }
                colorTmp /= 16;

                Debug.WriteLine("Color : " + colorTmp);

                Thread.Sleep(1200);
            }
        }
Exemple #2
0
        public static void Main()
        {
            _tabColors = new Double[4];

            _color = new ColorClick(Hardware.SocketOne);

            _color.LedR.Write(true);
            _color.LedG.Write(true);
            _color.LedB.Write(true);

            _color.Gain            = ColorClick.Gains.x4;
            _color.IntegrationTime = 200;

            Debug.Print("Color ID : " + _color.GetID());
            Debug.Print("Integration time : " + _color.IntegrationTime);
            Debug.Print("Wait time : " + _color.WaitTime);
            Debug.Print("Wait long : " + _color.WaitLong);
            Debug.Print("Gain : " + _color.Gain);

            while (true)
            {
                var colorTmp = 0.0;

                for (var i = 0; i < 5; i++)
                {
                    _tabColors = _color.GetAllChannels();
// ReSharper disable PossibleLossOfFraction
                    colorTmp += _color.RGBtoHSL(_tabColors[0] / _tabColors[3], _tabColors[1] / _tabColors[3], _tabColors[2] / _tabColors[3]);
// ReSharper enable PossibleLossOfFraction
                }
                colorTmp /= 16;

                Debug.Print("Color : " + colorTmp);

                Thread.Sleep(1200);
            }
// ReSharper disable once FunctionNeverReturns
        }