Exemple #1
0
        /// <summary>
        /// Defines a coarse partitioning that categorizes nodes based on the degree of the node.
        /// </summary>
        private int InitializeColoring()
        {
            ColorAssignment.Clear();
            ColorSets.Clear();
            foreach (var node in _graph.Nodes)
            {
                int color = node.OutDegree;
                ColorAssignment[node] = color;
            }

            int nextColor = ColorAssignment.Values.Max() + 1;

            for (int i = 0; i < D.Count; i++)
            {
                ColorAssignment[D[i]] = nextColor;
                ColorAssignment[I[i]] = nextColor;
                nextColor++;
            }

            foreach (var entry in ColorAssignment)
            {
                if (!ColorSets.TryGetValue(entry.Value, out var set))
                {
                    ColorSets[entry.Value] = set = new HashSet <Node>();
                }
                set.Add(entry.Key);
            }

            return(nextColor);
        }
    public void OnEnable()
    {
        for (int x = 0; x < size.x; x++)
        {
            for (int y = 0; y < size.y; y++)     //Drawable grid
            {
                if (cci != null)
                {
                    cci[x, y].ChangeColor();
                }

                if (grid != null)
                {
                    grid[x, y].c = Color.clear;
                }
            }
        }


        if (App.Instance.currentGame.state == App.Game.State.art)
        {
            assignment  = new ColorAssignment("");
            button.text = "Next";
            DisplayAssignment();
        }
        else
        {
            assignmentText.text = "";
            button.text         = "Release";
        }

        success = inAll = 0;
    }
 private void DisplayAssignment()
 {
     assignment          = new ColorAssignment("");
     assignmentText.text = "Draw " + assignment.val + " " + assignment.name + " pixels";
 }
Exemple #4
0
 public ColorAssignmentView(ColorAssignment assignment)
 {
     this.assignment = assignment;
 }