public void Update(Color3 gridColor, float sceneUnit) { if (GraphicsDevice != null) { gridColor = gridColor.ToColorSpace(GraphicsDevice.ColorSpace); } UpdateBase(gridColor, sceneUnit); }
public void Update(Color3 gridColor, float alpha, int gridAxisIndex, float sceneUnit) { if (GraphicsDevice != null) { gridColor = gridColor.ToColorSpace(GraphicsDevice.ColorSpace); } UpdateBase(gridColor, alpha, gridAxisIndex, sceneUnit); }