Exemple #1
0
 private void Start()
 {
     BoomStat = base.gameObject.GetComponent <CollisionWeapon>();
     if (source == null)
     {
         source = GameObject.Find("SoundEffect").GetComponent <AudioSource>();
     }
     Manager          = GameObject.Find("GameManager");
     gManag           = Manager.GetComponent <GameManager>();
     InitialLayer     = base.gameObject.layer;
     BoomGrab.enabled = true;
     SkinChoose       = GameObject.Find("GameManager").GetComponent <GameManager>();
     rb = GetComponent <Rigidbody2D>();
     if (PlayerOneOrTwo)
     {
         DirPlayer = GameObject.Find("bout2").GetComponent <PlayerDirection>();
     }
 }
 private void Start()
 {
     mainHing  = base.gameObject.GetComponent <HingeJoint2D>();
     saberStat = base.gameObject.GetComponent <CollisionWeapon>();
     if (source == null)
     {
         source = GameObject.Find("SoundEffect").GetComponent <AudioSource>();
     }
     Manager    = GameObject.Find("GameManager");
     gManag     = Manager.GetComponent <GameManager>();
     SkinChoose = GameObject.Find("GameManager").GetComponent <GameManager>();
     rb         = GetComponent <Rigidbody2D>();
     if (PlayerOneOrTwo)
     {
         DirPlayer = GameObject.Find("bout2").GetComponent <PlayerDirection>();
     }
     if (MainSabre)
     {
         InvokeRepeating("PowerRandom", 1f, 1f);
     }
 }