private void RemoveCollisionHitDetectionView()
    {
        CollisionHitDetectionView collisionHitDetectionView = gameObject.GetComponent <CollisionHitDetectionView>();

        collisionHitDetectionView.Destroy(true);
    }
    private void AddCollisionHitDetectionView()
    {
        CollisionHitDetectionView collisionHitDetectionView = gameObject.AddComponent <CollisionHitDetectionView>();

        context.AddView(collisionHitDetectionView, false);
    }