private void RemoveCollisionHitDetectionView() { CollisionHitDetectionView collisionHitDetectionView = gameObject.GetComponent <CollisionHitDetectionView>(); collisionHitDetectionView.Destroy(true); }
private void AddCollisionHitDetectionView() { CollisionHitDetectionView collisionHitDetectionView = gameObject.AddComponent <CollisionHitDetectionView>(); context.AddView(collisionHitDetectionView, false); }