Exemple #1
0
 void OnTriggerEnter(Collider other)
 {
     if (other.transform.tag == "Collectable")
     {
         collectableManager.AddCollectable();
         Destroy(other.gameObject);
     }
 }
Exemple #2
0
 void OnTriggerExit(Collider other)
 {
     if (other.transform.tag == "Collectable")
     {
         Destroy(other.gameObject);
         {
             AudioSource audio = GetComponent <AudioSource>();
             audio.Play();
         }
         collectableManager.AddCollectable();
     }
 }