Exemple #1
0
	public override void SetFeedback (CollectableMaterialChange feedbackManager)
	{
		base.SetFeedback (feedbackManager);
		feedbackManager.SetPowerUpFeedback (timeAlive);
	}
Exemple #2
0
	// Use this for initialization
	void Start () {
        m_currentCollectable = null;
        m_playerController = GetComponent<PlayerController>();
		m_feedback = GetComponentInChildren<CollectableMaterialChange> ();
	}
Exemple #3
0
	public virtual void SetFeedback(CollectableMaterialChange feedbackManager)
	{

	}
Exemple #4
0
	public override void SetFeedback (CollectableMaterialChange feedbackManager)
	{
		base.SetFeedback (feedbackManager);
		feedbackManager.SetRuneFeedback ();
	}