public override void Visit(ShipBulletLeaf a) { CollisionPair pair = ColPairMan.Find(CollisionPairName.Alien_Bullet); pair.SetCollision(a, this); pair.Notify(); }
public override void Visit(ShipBulletLeaf b) { CollisionPair pair = ColPairMan.Find(CollisionPairName.Bullet_UFO); pair.SetCollision(b, this); pair.Notify(); Score.Add(Rand.GetNext(50, 100)); }