public void Init() { mCampSys = new CampSys(); mCharacterSys = new CharacterSys(); mCoinsSys = new CoinsSys(); mGameEventSys = new GameEventSys(); mCampinfoUI = new GameCampinfoUI(); mPauseUI = new GamePauseUI(); mSoldierinfoUI = new GameSoldierinfoUI(); mCampSys.Init(); mCharacterSys.Init(); //mCoinsSys.Init(); //mGameEventSys.Init(); //mCampinfoUI.Init(); //mPauseUI.Init(); //mSoldierinfoUI.Init(); }
public SoldierKilledObserverCoins(CoinsSys coinsSys) { mCoinSys = coinsSys; }