Exemple #1
0
    //玩家出礼品
    public void PlayerAward(int awardCount)
    {
        totalAward += awardCount;
        CheckAddNewData();
        CoinsRecordData data = coinsRecordData[0];

        data.award        += awardCount;
        coinsRecordData[0] = data;

        SaveRecord();
    }
Exemple #2
0
    //玩家投币
    public void PlayerInsertCoins(int coins)
    {
        totalCoins += coins;
        CheckAddNewData();
        CoinsRecordData data = coinsRecordData[0];

        data.coins        += coins;
        coinsRecordData[0] = data;

        SaveRecord();
    }
Exemple #3
0
    protected override void SaveRecord(BinaryWriter writer)
    {
        writer.Write(totalCoins);
        writer.Write(totalAward);

        writer.Write(coinsRecordData.Count);
        for (int i = 0; i < coinsRecordData.Count; i++)
        {
            CoinsRecordData data = coinsRecordData[i];
            writer.Write(data.coins);
            writer.Write(data.award);
            writer.Write(data.date.ToBinary());
        }
    }
Exemple #4
0
    protected override void LoadRecord(BinaryReader reader)
    {
        totalCoins = reader.ReadInt32();
        totalAward = reader.ReadInt32();
        int dataCount = reader.ReadInt32();

        for (int i = 0; i < dataCount; i++)
        {
            CoinsRecordData data = new CoinsRecordData();
            data.coins = reader.ReadInt32();
            data.award = reader.ReadInt32();
            data.date  = DateTime.FromBinary(reader.ReadInt64());
            coinsRecordData.Add(data);
        }
    }
Exemple #5
0
    //检测是否增加新数据
    private void CheckAddNewData()
    {
        DateTime nowDate = DateTime.Now;

        if (coinsRecordData.Count != 0)
        {
            DateTime dataDate = coinsRecordData[0].date;
            if (dataDate.Year == nowDate.Year &&
                dataDate.Month == nowDate.Month &&
                dataDate.Day == nowDate.Day)
            {
                return;
            }
        }
        //需要添加一条新数据
        CoinsRecordData data = new CoinsRecordData();

        data.coins = 0;
        data.award = 0;
        data.date  = nowDate;
        coinsRecordData.Insert(0, data);
    }