private void onGameResultSuccess(object sender, CnCNetEventGameResultSuccess e)
        {
            Console.Write("onGameResultSuccess: " + e.Response.ToString());

            CnCNetAPI.Instance.OnGameResultSuccess -= onGameResultSuccess;
            CnCNetAPI.Instance.OnGameResultError   -= onGameResultError;
            tbLog.Text = e.Response.ToString();
        }
Exemple #2
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 private void onGameResultComplete(object sender, CnCNetEventGameResultSuccess e)
 {
     gameResult.OnGameResultComplete -= onGameResultComplete;
     gameResult.OnGameResultFailed   -= onGameResultFailed;
     OnGameResultSuccess?.Invoke(this, new CnCNetEventGameResultSuccess(e.Response.ToString()));
 }