static int Add(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ClusterManager obj = (ClusterManager)ToLua.CheckObject(L, 1, typeof(ClusterManager)); PositionObject arg0 = (PositionObject)ToLua.CheckUnityObject(L, 2, typeof(PositionObject)); obj.Add(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }