public override void CloseWeaponChange(CloseWeapon _closeWeapon)
 {
     base.CloseWeaponChange(_closeWeapon);//부모를 가져옴
     isActivate = true;
 }
 public override void CloseWeaponChange(CloseWeapon closeWeapon)
 {
     base.CloseWeaponChange(closeWeapon);
     isActivate = true;
 }
Exemple #3
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 //완성 함수이지만, 추가 편집 가능한 함수
 public virtual void CloseWeaponChange(CloseWeapon _closeWeapon)
 {
     base.CloseWeaponChange(_closeWeapon);
     isActivate = true;
 }