private void LoseConnection(CloseConnectionReason reason) { if (!_isConnected) { return; } this.ForceCloseConnection(); _protocol.ConnectionLost(reason); _isConnected = false; }
void IProtocol.ConnectionLost(CloseConnectionReason reason) { Console.WriteLine(string.Format("Connection Lost With [{0},{1}]", _connection.GetPeer(), reason)); }
void IProtocol.ConnectionLost(CloseConnectionReason reason) { Console.WriteLine(string.Format("Connection lost due to:{0}", reason)); }
void IProtocol.ConnectionLost(CloseConnectionReason reason) { Console.WriteLine(string.Format("Connection lost due to:{0}", reason)); }
void IProtocol.ConnectionLost(CloseConnectionReason reason) { Console.WriteLine(string.Format("Connection Lost With [{0},{1}]", _connection.GetPeer(), reason)); }