Exemple #1
0
    public skill_stat_group DeepClone()
    {
        skill_stat_group my_clone = new skill_stat_group();

        my_clone.effect_type = this.effect_type;
        my_clone.skill_stats = CloneUtil.copyArray <skill_stat>(this.skill_stats);
        return(my_clone);
    }
Exemple #2
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    public InitWavelet DeepClone()
    {
        InitWavelet my_clone = new InitWavelet();

        my_clone.enemies       = CloneUtil.copyArray <InitEnemyCount>(enemies);
        my_clone.interval      = this.interval;
        my_clone.lull          = this.lull;
        my_clone.monster_count = this.monster_count;
        my_clone.run_time      = this.run_time;
        my_clone.end_wait      = this.end_wait;

        return(my_clone);
    }
Exemple #3
0
    public tower_stats DeepClone()
    {
        tower_stats my_clone = new tower_stats();

        my_clone.id          = this.id;
        my_clone.name        = string.Copy(this.name);
        my_clone.skill_stats = CloneUtil.copyArray <skill_stat_group>(this.skill_stats);
        my_clone.hits        = this.hits;
        my_clone.shots_fired = this.shots_fired;
        my_clone.lava_count  = this.lava_count;
        my_clone.island_name = string.Copy(this.island_name);

        return(my_clone);
    }