public void LoadControls(ClockObservable thisMod) { _thisMod = thisMod; _thisCanvas = new Canvas(); thisMod.PositionUI = this; Content = _thisCanvas; if (_thisMod.ClockList != null && _thisMod.ClockList.Count > 0) { PrivateReposition(); } }
public void LoadControls(ClockObservable thisMod) { _thisMod = thisMod; _thisCanvas = new AbsoluteLayout(); thisMod.PositionUI = this; Content = _thisCanvas; SolitaireCard card = new SolitaireCard(); GamePackageDIContainer tt = Resolve <GamePackageDIContainer>(); IProportionImage pp = tt.Resolve <IProportionImage>(ts.TagUsed); _size = card.DefaultSize.GetSizeUsed(pp.Proportion); if (_thisMod.ClockList != null && _thisMod.ClockList.Count > 0) { PrivateReposition(); } }
protected ClockBase() { _observable = new ClockObservable(); _connectedObservable = _observable.Publish().RefCount(); }
protected ClockBase() { _observable = new ClockObservable(); }