public void Update() { foreach (HomeObject dynamic_barn_object in m_DynamicBarnObjects) { dynamic_barn_object.Update(); } foreach (NannyModel nanny in m_Nannies) { nanny.Update(); } m_BarnClock.Update(); time_since_view_clock_update += GameManager.m_Instance.m_GameDeltaTime; if (time_since_view_clock_update > 60f) { time_since_view_clock_update = 0; barn_date = m_BarnClock.CurrentDate; barn_time = m_BarnClock.CurrentTime; } }
public static DynValue Serialize(this Clock.Date date, Script script) { return(DynValue.NewString(date.ToString())); }