public GeneratorOptions() { TerrainGenerationOptions = new TerrainGenerationOptions(); ReliefGenerationOptions = new ReliefGenerationOptions(); ResourceGenerationOptions = new ResourceGenerationOptions(); ClimateGenerationOptions = new ClimateGenerationOptions(); }
public abstract Map Generate(Map map, ClimateGenerationOptions options);
public override Map Generate(Map map, ClimateGenerationOptions options) { this.map = map; return(map); }