bool IsExpectedMessageType(ClientToServerMessageType type)
 {
     return ExpectedMessageTypes.Contains(type);
 }
Exemple #2
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 ClientToServerMessage(ClientToServerMessageType type)
 {
     Type = type;
 }
Exemple #3
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 bool IsExpectedMessageType(ClientToServerMessageType type)
 {
     return(ExpectedMessageTypes.Contains(type));
 }
Exemple #4
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 public ClientToServerMessage(PurchaseUnitRequest request)
 {
     Type = ClientToServerMessageType.PurchaseUnit;
     PurchaseUnitRequest = request;
 }
Exemple #5
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 public ClientToServerMessage(UpgradeUnitRequest request)
 {
     Type = ClientToServerMessageType.UpgradeUnit;
     UpgradeUnitRequest = request;
 }
Exemple #6
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 public ClientToServerMessage(UnitDeployment deployment)
 {
     Type           = ClientToServerMessageType.DeployUnit;
     UnitDeployment = deployment;
 }
Exemple #7
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 public ClientToServerMessage(ReinforceUnitRequest request)
 {
     Type = ClientToServerMessageType.ReinforceUnit;
     ReinforceUnitRequest = request;
 }
Exemple #8
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 public ClientToServerMessage(UnitEntrenched entrenchUnit)
 {
     Type         = ClientToServerMessageType.EntrenchUnit;
     EntrenchUnit = entrenchUnit;
 }
Exemple #9
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 public ClientToServerMessage(AttackUnitRequest request)
 {
     Type = ClientToServerMessageType.AttackUnit;
     AttackUnitRequest = request;
 }
Exemple #10
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 public ClientToServerMessage(InitialDeploymentRequest deployment)
 {
     Type = ClientToServerMessageType.InitialDeployment;
     InitialDeploymentSubmission = deployment;
 }
Exemple #11
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 public ClientToServerMessage(MoveUnitRequest request)
 {
     Type            = ClientToServerMessageType.MoveUnit;
     MoveUnitRequest = request;
 }
Exemple #12
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 public ClientToServerMessage(JoinGameRequest request)
 {
     Type            = ClientToServerMessageType.JoinGameRequest;
     JoinGameRequest = request;
 }
Exemple #13
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 public ClientToServerMessage(CreateGameRequest request)
 {
     Type = ClientToServerMessageType.CreateGameRequest;
     CreateGameRequest = request;
 }
Exemple #14
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 public ClientToServerMessage(LoginRequest request)
 {
     Type         = ClientToServerMessageType.LoginRequest;
     LoginRequest = request;
 }
Exemple #15
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 public ClientToServerMessage(ErrorMessage message)
 {
     Type         = ClientToServerMessageType.Error;
     ErrorMessage = message;
 }
Exemple #16
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 public ClientToServerMessage(ClientToServerMessageType type)
 {
     Type = type;
 }