public void RegisterMessageHandler(ClientMessageTypes type, UnconnectedMessageHandler handler) { if (!handlersUnconnected.ContainsKey((short)type)) { handlersUnconnected.Add((short)type, handler); } else { handlersUnconnected[(short)type] = handler; } }
public void RegisterMessageHandler(ClientMessageTypes type, MessageHandler handler) { if (!handlers.ContainsKey((short)type)) { handlers.Add((short)type, handler); } else { handlers[(short)type] = handler; } }
public ClientMessage() { _singleMessage = ""; _header = ""; _messages = new List<string>(); _type = ClientMessageTypes.Info; _showSingleMessage = false; _showListMessages = false; // design defaults IsRenderNewLine = false; }
public SNMessageData GetMessageData(short type) { ClientMessageTypes header = (ClientMessageTypes)type; SNMessageData message = null; switch (header) { #region Authentification case ClientMessageTypes.PlayerLoginSuccess: message = new PlayerLoginSuccessMessageData(); break; case ClientMessageTypes.PlayerLoginError: message = new PlayerLoginErrorMessageData(); break; case ClientMessageTypes.SendCharacters: message = new SendCharactersMessageData(); break; case ClientMessageTypes.CharacterSelected: message = new CharacterSelectedMessageData(); break; #endregion #region Entities case ClientMessageTypes.EntityPosition: message = new EntityPositionMessageData(); break; case ClientMessageTypes.CharacterDisconnected: message = new CharacterDisconnectedMessageData(); break; #endregion default: loggingService.Log($"Cannot build client message {header.ToString()}", LogMessageType.WARNING); break; } return(message); }
private IClientUpdate GetUpdate(byte[] buffer, int offset, int length) { MemoryStream ms = new MemoryStream(buffer, offset, length); ClientMessageTypes msgType = (ClientMessageTypes)ms.ReadByte(); switch (msgType) { case ClientMessageTypes.StatusUpdate: ClientStatusUpdate statusUpdate = Serializer.DeserializeWithLengthPrefix <ClientStatusUpdate>(ms, PrefixStyle.Base128); return(statusUpdate); case ClientMessageTypes.PositionUpdate: ClientPositionUpdate positionUpdate = Serializer.DeserializeWithLengthPrefix <ClientPositionUpdate>(ms, PrefixStyle.Base128); return(positionUpdate); case ClientMessageTypes.BombSet: ClientBombSet bombSetUpdate = Serializer.DeserializeWithLengthPrefix <ClientBombSet>(ms, PrefixStyle.Base128); return(bombSetUpdate); } return(null); }
protected ClientServiceDataMessage(ClientMessageTypes messageType, short keyIndex, int chainId, SignedData clientData) : base(messageType, keyIndex, chainId) { ClientData = clientData; }
protected ClientServiceDataMessage(ClientMessageTypes messageType) : base(messageType) { }
protected ClientServiceBaseMessage(ClientMessageTypes messageType, short keyIndex, int chainId) : this(messageType) { ClientKeyIndex = keyIndex; TargetChainId = chainId; }
protected ClientMessage(ClientMessageTypes messageType) : base((ushort)messageType) { }
public void ShowSingleMessage(string message, ClientMessageTypes type) { _singleMessage = message; _type = type; _showSingleMessage = true; }
public void ShowListMessages(string header, ClientMessageTypes type) { _header = header; _type = type; _showListMessages = true; }