Exemple #1
0
 public void StartRecognize()
 {
     //并行回调所有客户端的回调接口,将开始识别扑克牌动作广播到当前房间内的各个客户端
     ClientContexts.AsParallel().ForAll(c => c.GameServerCallBack.OnStartRecognize());
 }
Exemple #2
0
 public void Recognized(ClientInfo clientInfo, RecognizeResult recognizeResult)
 {
     //并行回调所有客户端的回调接口,将数据广播到当前房间内的各个客户端
     ClientContexts.AsParallel().ForAll(c => c.GameServerCallBack.OnRecognized(clientInfo, recognizeResult));
 }