Exemple #1
0
    public static int get_m_direction(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActTryMove clientActorActTryMove = (ClientActorActTryMove)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, clientActorActTryMove.m_direction);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Exemple #2
0
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActTryMove o = new ClientActorActTryMove();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Exemple #3
0
    public static int set_m_position(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActTryMove clientActorActTryMove = (ClientActorActTryMove)LuaObject.checkSelf(l);
            GridPosition          position;
            LuaObject.checkValueType <GridPosition>(l, 2, out position);
            clientActorActTryMove.m_position = position;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Exemple #4
0
    public static int set_m_sound(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActTryMove clientActorActTryMove = (ClientActorActTryMove)LuaObject.checkSelf(l);
            bool sound;
            LuaObject.checkType(l, 2, out sound);
            clientActorActTryMove.m_sound = sound;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }