private void BtnStartGame_Click(object sender, EventArgs e) { // Ensure user checked at least one unit if (ClbUnits.GetCheckedUnitCount() >= 1) { Game.UpdateGameHolders(ClbUnits.CheckedUnits()); Game.SetNextWord(); } else { MessageBox.Show("Please check at least one unit to start game."); } ShowCurrentWord(); // TEST if SelectedUnits are updated MessageBox.Show(Game.SelectedUnits.GetUnit(0).ToString()); // TEST if SelectedWords are updated MessageBox.Show(Game.SelectedWords.GetRandomWord().ToString()); }
private void FrmGame_Load(object sender, EventArgs e) { ClbUnits.Populate(); }