Exemple #1
0
    public void Show(Texture texture, string sName, int fund)
    {
        ClawResultQueue queue = new ClawResultQueue();

        queue.icon = texture;
        queue.name = "$" + fund.ToString();

        queues.Add(queue);
        if (!isVisible())
        {
            ProcessQueue();
        }
    }
Exemple #2
0
 void ProcessQueue()
 {
     Debug.LogError("processqueue amount=" + queues.Count);
     if (queues != null && queues.Count > 0)
     {
         ClawResultQueue queue = (ClawResultQueue)queues[0];
         queues.RemoveAt(0);
         icon.mainTexture = queue.icon;
         labelName.text   = queue.name;
         //Debug.LogError("result="+queue.name);
         GUI_Dialog.InsertStack(this.gameObject);
         //Show ();
     }
 }