Exemple #1
0
        public void AddAnimation(object animationObject, string propertyName, double startValue, double endValue, double seconds)
        {
            if (!Enabled || FrameRate < 10)
            {
                return;
            }

            int steps = (int)(seconds * FrameRate);

            lock (SyncObject) {
                AnimationTarget target = new AnimationTarget {
                    AnimationObject = animationObject,
                    PropertyName    = propertyName,
                    StartValue      = startValue,
                    EndValue        = endValue,
                    Steps           = steps
                };

                target.Initialize();
                AnimationTargets.AddFirst(target);

                if (Status == AnimationStatus.Idle)
                {
                    Status = AnimationStatus.Started;
                }
            }
        }