// Use this for initialization void Start() { respawn = 6; foodClass = new ClassTwo (); foodClass.Zambaroonies(respawn, foodClass.emptyCan); while (respawn <= 6 && respawn != 0) { respawn --; } }
// Use this for initialization void Start() { respawn = 6; foodClass = new ClassTwo (); foodClass.Zambaroonies(respawn, foodClass.emptyCan); while (respawn <= 6 && respawn != 0) { respawn --; } }