private void Button_Click(object sender, RoutedEventArgs e, Class @class) { UserControl classUC = new ChoiceUC(@class); var confirmWin = new ConfirmWin(classUC); if (confirmWin.ShowDialog() == true) { var parentWindow = (CharacterCreationWindow)Window.GetWindow(this); parentWindow.character.SetClass(@class); ClassSelected?.Invoke(); } }
private void OnClassChanged(ClassSelected message) { this.pupilList.Focus(); }
private void OnClassChanged(ClassSelected message) { this.PupilClass = message.SelectedClass; }