public void CmdGenerateClasses(NetworkConnectionToClient conn = null) { Debug.Log("Generating classes"); ClassPreview[] previews = new ClassPreview[5]; for (int i = 0; i < 5; i++) { previews[i] = new ClassPreview(); previews[i].foo = i.ToString(); } TargetSetClasses(conn, previews); }
public void OpenClassPreviewWindow(Nodes.Node n) { bool success = this.classGen.GenerateClassText(n, ClassGenerator.ClassGenerator.DEFAULT_NAMESPACE); if (!success) { MessageBox.Show("A class or enum by the same name exists already!", "Warning Generating Class Text", MessageBoxButton.OK, MessageBoxImage.Warning); return; } this.cpWindow = new ClassPreview(this.classGen); this.cpWindow.NodeInPreview = n; this.cpWindow.ShowDialog(); }