Exemple #1
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (interactor == null)
     {
         interactor = other.GetComponent <ClaraInteractable>();
     }
 }
Exemple #2
0
 private void OnTriggerExit2D(Collider2D other)
 {
     if (other == interactor)
     {
         interactor.body.constraints = RigidbodyConstraints2D.FreezeRotation | RigidbodyConstraints2D.FreezePositionX;
     }
     interactor = null;
 }