/// <summary> /// Adds a new player to the settings. /// The number of players has to be between 2 and 4. /// </summary> /// <param name="name">Name of the player</param> /// <param name="civ">Civilization of the player, either "INFO" or "EII".</param> public void AddPlayer(string name, string civ) { players.Add(name, CivilizationFactory.GetCivilizationByName(civ)); }
public Civilization(CivilizationFactory paramFactory) { _civilizationFactory = paramFactory; }