Exemple #1
0
 public void removeCity(CityV2 city)
 {
     if (isPlayer1)
     {
         if (citiesPlayer1.Contains(city))
         {
             citiesPlayer1.Remove(city);
             setPoint(-1);
         }
         else
         {
             Debug.Log("Player : Try to remove a City not here");
         }
     }
     else
     {
         if (citiesPlayer2.Contains(city))
         {
             citiesPlayer2.Remove(city);
             setPoint(-1);
         }
         else
         {
             Debug.Log("Player : Try to remove a City not here");
         }
     }
 }
Exemple #2
0
 public void addCity(CityV2 city)
 {
     if (isPlayer1)
     {
         if (!citiesPlayer1.Contains(city))
         {
             citiesPlayer1.Add(city);
             setPoint(1);
             textScoreP1.text = pointsP1.ToString();
         }
         else
         {
             Debug.Log("Player : Try to add a City already add");
         }
     }
     else
     {
         if (!citiesPlayer2.Contains(city))
         {
             citiesPlayer2.Add(city);
             setPoint(1);
         }
         else
         {
             Debug.Log("Player : Try to add a City already add");
         }
     }
 }