public static void DrawCircle(float radius, Color color, Vector2 position)
        {
            var circle = new CircleTexture((int)radius, color).Create();

            Resources.Put(Guid.NewGuid().ToString(), circle);
            _spriteBatch.Draw(circle, position);
        }
Exemple #2
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 public static void Unload()
 {
     _sceneContents.Dispose();
     RectangleTexture.ClearCache();
     RectangleBorderTexture.ClearCache();
     LineTexture.ClearCache();
     ConeTexture.ClearCache();
     CometTexture.ClearCache();
     CircleTexture.ClearCache();
     _sceneContents = new SceneContents(_game.Content);
     DefaultFont.Load(_game.Content);
 }
Exemple #3
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        public static void DrawCircle(float radius, Color color, Vector2 position)
        {
            var circle = new CircleTexture((int)radius, color).Create();

            _spriteBatch.Draw(circle, position);
        }