//Enables touch on the CircleText textbox private void CircleText_TouchDown(object sender, TouchEventArgs e) { if (!CircleText.IsReadOnly) { CircleText.Text = ""; } CircleText.Focus(); }
void Awake() { circleTextTop = tmproTop.gameObject.GetComponent <CircleText>(); circleTextBottom = tmproBottom.gameObject.GetComponent <CircleText>(); }