public void Create_ReturnsInstance_WhenCalled()
        {
            // Arrange
            var sut = new CircleOfPeopleFactory();

            // Act
            ICircleOfPeople actual = sut.Create(3);

            // Assert
            Assert.NotNull(actual);
        }
        public void Run(int numberOfPeopleStandingInACircle,
                        int numberOfPeopleToCountOverEachTime)
        {
            var factory = new CircleOfPeopleFactory();
            var circle  = new Circle(factory);

            IEnumerable <int> result = circle.Run(numberOfPeopleStandingInACircle,
                                                  numberOfPeopleToCountOverEachTime).ToArray();

            int winner = result.Last();

            System.Console.WriteLine("The sequence of children as they are eliminated: {0}",
                                     m_Helper.ArrayToString(result));
            System.Console.WriteLine("The id of the winning child: {0}",
                                     winner);
        }
Exemple #3
0
        private Circle CreateSut()
        {
            var factory = new CircleOfPeopleFactory();

            return(new Circle(factory));
        }