private void Awake()
 {
     rb     = GetComponent <Rigidbody2D>();
     coll2d = GetComponent <CircleCollider2D>();
     cinemachineCameraShake = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CinemachineCameraShake>();
 }
 private void Awake()
 {
     Instance = this;
     cinemachineVirtualCamera = GetComponent <CinemachineVirtualCamera>();
 }