private void Awake() { rb = GetComponent <Rigidbody2D>(); coll2d = GetComponent <CircleCollider2D>(); cinemachineCameraShake = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CinemachineCameraShake>(); }
private void Awake() { Instance = this; cinemachineVirtualCamera = GetComponent <CinemachineVirtualCamera>(); }