Exemple #1
0
        private void GenerateUsers(CinemaGamesContext context)
        {
            for (int i = 0; i < 8; i++)
            {
                context.User.AddOrUpdate(u => u.Email, new User[] {
                    new User()
                    {
                        Email          = $"citizen{i}@thecinemagames.com",
                        Username       = "******" + i,
                        HashedPassword = "******",
                        Salt           = "mNKLRbEFCH8y1xIyTXP4qA==",
                        IsLocked       = false,
                        DateCreated    = DateTime.Now
                    }
                });
            }

            // // create user-admin for chsakell
            context.UserRole.AddOrUpdate(new UserRole[] {
                new UserRole()
                {
                    RoleId = 1, // admin
                    UserId = 1  // chsakell
                }
            });
        }
Exemple #2
0
        public Season[] GenerateSeasons(CinemaGamesContext context)
        {
            Season[] seasons = new Season[5];

            for (int i = 0; i < 5; i++)
            {
                seasons[i] = new Season()
                {
                    Name      = $"Season {i + 1}",
                    StartDate = DateTime.Now.AddDays(30 + i),
                    EndDate   = DateTime.Now.AddDays(30 + i + i + i + i + i + i),
                    IsCurrent = false
                };
            }

            return(seasons);
        }
Exemple #3
0
        private Role[] GenerateRoles(CinemaGamesContext context)
        {
            Role[] _roles = new Role[] {
                new Role()
                {
                    Name = "Admin"
                },
                new Role()
                {
                    Name = "Warden"
                },
                new Role()
                {
                    Name = "Citizen"
                }
            };

            return(_roles);
        }
Exemple #4
0
 public CinemaGamesContext Init()
 {
     return(dbContext ?? (dbContext = new CinemaGamesContext()));
 }