private void GenerateUsers(CinemaGamesContext context) { for (int i = 0; i < 8; i++) { context.User.AddOrUpdate(u => u.Email, new User[] { new User() { Email = $"citizen{i}@thecinemagames.com", Username = "******" + i, HashedPassword = "******", Salt = "mNKLRbEFCH8y1xIyTXP4qA==", IsLocked = false, DateCreated = DateTime.Now } }); } // // create user-admin for chsakell context.UserRole.AddOrUpdate(new UserRole[] { new UserRole() { RoleId = 1, // admin UserId = 1 // chsakell } }); }
public Season[] GenerateSeasons(CinemaGamesContext context) { Season[] seasons = new Season[5]; for (int i = 0; i < 5; i++) { seasons[i] = new Season() { Name = $"Season {i + 1}", StartDate = DateTime.Now.AddDays(30 + i), EndDate = DateTime.Now.AddDays(30 + i + i + i + i + i + i), IsCurrent = false }; } return(seasons); }
private Role[] GenerateRoles(CinemaGamesContext context) { Role[] _roles = new Role[] { new Role() { Name = "Admin" }, new Role() { Name = "Warden" }, new Role() { Name = "Citizen" } }; return(_roles); }
public CinemaGamesContext Init() { return(dbContext ?? (dbContext = new CinemaGamesContext())); }