/// <summary> /// /// </summary> public void SubscribeToLayerPaintedEvent(Action <LayerPaintedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Informs that port was successfully bound and got a specified connection id. /// </summary> public void SubscribeToAcceptedEvent(Action <AcceptedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Called when the recording state for the service has been updated. /// </summary> public void SubscribeToRecordingStateChangedEvent(Action <RecordingStateChangedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// /// </summary> public void SubscribeToBufferUsageEvent(Action <BufferUsageEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Fired when breakpoint is resolved to an actual script and location. /// </summary> public void SubscribeToBreakpointResolvedEvent(Action <BreakpointResolvedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Current values of the metrics. /// </summary> public void SubscribeToMetricsEvent(Action <MetricsEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Notifies that a new BaseAudioContext has been created. /// </summary> public void SubscribeToContextCreatedEvent(Action <ContextCreatedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Fired when the node should be inspected. This happens after call to `setInspectMode` or when /// user manually inspects an element. /// </summary> public void SubscribeToInspectNodeRequestedEvent(Action <InspectNodeRequestedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Notification sent after the virtual time has advanced. /// </summary> public void SubscribeToVirtualTimeAdvancedEvent(Action <VirtualTimeAdvancedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Fired when `Element`'s attribute is modified. /// </summary> public void SubscribeToAttributeModifiedEvent(Action <AttributeModifiedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// /// </summary> public void SubscribeToConsoleProfileFinishedEvent(Action <ConsoleProfileFinishedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// /// </summary> public void SubscribeToWorkerRegistrationUpdatedEvent(Action <WorkerRegistrationUpdatedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Issued when new message was logged. /// </summary> public void SubscribeToEntryAddedEvent(Action <EntryAddedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Issued when attached to target because of auto-attach or `attachToTarget` command. /// </summary> public void SubscribeToAttachedToTargetEvent(Action <AttachedToTargetEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Event for each animation that has been created. /// </summary> public void SubscribeToAnimationCreatedEvent(Action <AnimationCreatedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Issued when new console message is added. /// </summary> public void SubscribeToMessageAddedEvent(Action <MessageAddedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// The security state of the page changed. /// </summary> public void SubscribeToSecurityStateChangedEvent(Action <SecurityStateChangedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// /// </summary> public void SubscribeToWorkerErrorReportedEvent(Action <WorkerErrorReportedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Fires whenever a MediaQuery result changes (for example, after a browser window has been resized.) The current implementation considers only viewport-dependent media features. /// </summary> public void SubscribeToMediaQueryResultChangedEvent(Action <MediaQueryResultChangedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Issued when a possible inspection target is created. /// </summary> public void SubscribeToTargetCreatedEvent(Action <TargetCreatedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Contains an bucket of collected trace events. When tracing is stopped collected events will be send as a sequence of dataCollected events followed by tracingComplete event. /// </summary> public void SubscribeToDataCollectedEvent(Action <DataCollectedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Notification sent after the virual time budget for the current VirtualTimePolicy has run out. /// </summary> public void SubscribeToVirtualTimeBudgetExpiredEvent(Action <VirtualTimeBudgetExpiredEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// /// </summary> public void SubscribeToDomStorageItemsClearedEvent(Action <DomStorageItemsClearedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Issued when the target starts or stops needing BeginFrames. /// </summary> public void SubscribeToNeedsBeginFramesChangedEvent(Action <NeedsBeginFramesChangedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// /// </summary> public void SubscribeToDomContentEventFiredEvent(Action <DomContentEventFiredEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// There is a certificate error. If overriding certificate errors is enabled, then it should be /// /// handled with the handleCertificateError command. Note: this event does not fire if the /// /// certificate error has been allowed internally. Only one client per target should override /// /// certificate errors at the same time. /// </summary> public void SubscribeToCertificateErrorEvent(Action <CertificateErrorEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// addHeapSnapshotChunk /// </summary> public void SubscribeToAddHeapSnapshotChunkEvent(Action <AddHeapSnapshotChunkEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// /// </summary> public void SubscribeToApplicationCacheStatusUpdatedEvent(Action <ApplicationCacheStatusUpdatedEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// /// </summary> public void SubscribeToAddDatabaseEvent(Action <AddDatabaseEvent> eventCallback) { m_session.Subscribe(eventCallback); }
/// <summary> /// Fired when resource loading priority is changed /// </summary> public void SubscribeToResourceChangedPriorityEvent(Action <ResourceChangedPriorityEvent> eventCallback) { m_session.Subscribe(eventCallback); }