private void Start()
 {
     animSpeedBack = DataManager.Instance.damagedAnimationSpeedRecover;
     animSpeed     = DataManager.Instance.damagedAnimationSpeed;
     chromaticAberrationMaxValue = DataManager.Instance.chromaticAberrationMaxValue;
     audioPitchChangeSpeed       = DataManager.Instance.audioPitchChangeSpeed;
     audioPitchMinValue          = DataManager.Instance.audioPitchMinValue;
     collision.onHit            += OnHitHandler;
     cac = FindObjectOfType <ChromaticAberrationController>();
 }
Exemple #2
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 private void Start()
 {
     chromaticAberrationController = this.EnsureComponent <ChromaticAberrationController>();
     GameManager.NotificationManager.CallOnMessage(Message.SlowMoEntered, StartSlowMoEffects);
     GameManager.NotificationManager.CallOnMessage(Message.SlowMoExited, StopSlowMoEffects);
 }