private void Start() { ca = card.GetComponent <OneCardManager>().cardAsset; spellDamage = ca.specialSpellAmount; targetionOptions = ca.Targets; if (targetionOptions == TargetingOptions.EnemyCharacters) { GroupOfTargets = GameObject.FindGameObjectsWithTag("Enemy"); } else if (targetionOptions == TargetingOptions.YourCharacters) { GroupOfTargets = GameObject.FindGameObjectsWithTag("Ally"); } Debug.Log(GroupOfTargets.Length); chosenEffect = ca.TargetEffect; }
private void Start() { ca = card.GetComponent <OneCardManager>().cardAsset; spellDamage = ca.specialSpellAmount; targets = ca.Targets; /*string effect = ca.SpellEffectName.ToString(); * Debug.Log(effect); * if (card != null) * { * Debug.Log("yes"); * } * else * { * Debug.Log("no"); * }*/ chosenEffect = ca.TargetEffect; }