public void ChordNameProcessor_HandlesOFChords(int number) { var testChordTemp = new ChordTemplate { Name = $"OF{number}", DisplayName = $"OF{number}" }; testChordTemp.SetFingering(1, -1, -1, -1, -1, -1); testChordTemp.SetFrets(8, -1, -1, -1, -1, -1); testArrangement.ChordTemplates.Add(testChordTemp); new ChordNameProcessor(new List <ImproverMessage>()).Apply(testArrangement, nullLog); testChordTemp.Name.Should().Be(""); testChordTemp.DisplayName.Should().Be(""); testChordTemp.Frets[0].Should().Be((sbyte)number); }
public void SlideOutEvent_CreatesHandshape() { const int chordTime = 20222; const int sustainTime = 3000; var phrase = new Phrase("test", (byte)(testArrangement.Levels.Count - 1), PhraseMask.None); testArrangement.Phrases.Add(phrase); var phraseIter = new PhraseIteration(chordTime, testArrangement.Phrases.Count - 1); testArrangement.PhraseIterations.Add(phraseIter); var template = new ChordTemplate(); template.SetFingering(1, 3, 3, -1, -1, -1); template.SetFrets(1, 3, 4, -1, -1, -1); testArrangement.ChordTemplates.Add(template); short chordId = (short)(testArrangement.ChordTemplates.Count - 1); var chord = new Chord { ChordId = chordId, Time = chordTime, ChordNotes = new List <Note> { new Note { String = 0, Fret = 1, SlideUnpitchTo = 5, Sustain = sustainTime }, new Note { String = 1, Fret = 3, SlideUnpitchTo = 7, Sustain = sustainTime }, new Note { String = 2, Fret = 3, SlideUnpitchTo = 7, Sustain = sustainTime } } }; var hardestLevel = testArrangement.Levels.Last(); var handshape = new HandShape(chordId, chordTime, chordTime + sustainTime); hardestLevel.Chords.Add(chord); hardestLevel.HandShapes.Add(handshape); testArrangement.Events.Add(new Event("so", chordTime)); int handShapeCount = hardestLevel.HandShapes.Count; int chordTemplateCount = testArrangement.ChordTemplates.Count; new CustomEventPostProcessor(new List <ImproverMessage>()).Apply(testArrangement, nullLog); testArrangement.Events.Should().NotContain(ev => ev.Code == "so"); hardestLevel.HandShapes.Should().HaveCount(handShapeCount + 1); testArrangement.ChordTemplates.Should().HaveCount(chordTemplateCount + 1); handshape.EndTime.Should().BeLessThan(chordTime + sustainTime); }