public void SetDifficultyParameter(int childNumber) { ChooseSetting difficultySetting = this.transform.GetChild(childNumber).GetComponent <ChooseSetting>(); }
public void SetDamageParameter(int childNumber) { ChooseSetting damageSetting = this.transform.GetChild(childNumber).GetComponent <ChooseSetting>(); CurrentFightStats.SetDamage(damageSetting.GetValueOption()); }