public void SetDifficultyParameter(int childNumber)
 {
     ChooseSetting difficultySetting = this.transform.GetChild(childNumber).GetComponent <ChooseSetting>();
 }
    public void SetDamageParameter(int childNumber)
    {
        ChooseSetting damageSetting = this.transform.GetChild(childNumber).GetComponent <ChooseSetting>();

        CurrentFightStats.SetDamage(damageSetting.GetValueOption());
    }