public static void OnMessage(object sender, MessageEventArgs e) { // Debug.Log(e.Data); string s1 = e.Data; string s2 = "RESSOURCES"; bool b = s1.Contains(s2); if (b == true) { var ressourcesPlayer = JsonUtility.FromJson <RessourcesPlayer>(e.Data); quantiteCristaux = ressourcesPlayer.pierre; quantiteGraines = ressourcesPlayer.graine; quantiteFruits = ressourcesPlayer.fruit; idPlayer = ressourcesPlayer.id; sendPlayer = ressourcesPlayer.sendPlayer; } Connexion.ConnexionVerif(e.Data); PlayerMovement.Joystick(e.Data); PlayerMovement2.Joystick(e.Data); PlayerMovement3.Joystick(e.Data); PlayerMovement5.Joystick(e.Data); PlayerMovement.Jump(e.Data); PlayerMovement2.Jump(e.Data); PlayerMovement3.Jump(e.Data); PlayerMovement5.Jump(e.Data); PlayerMovement.Plante(e.Data); PlayerMovement2.Plante(e.Data); PlayerMovement3.Plante(e.Data); PlayerMovement5.Plante(e.Data); PlayerMovement.Recolte(e.Data); PlayerMovement2.Recolte(e.Data); PlayerMovement3.Recolte(e.Data); PlayerMovement5.Recolte(e.Data); PlayerMovement.PluieButton(e.Data); PlayerMovement2.PluieButton(e.Data); PlayerMovement3.PluieButton(e.Data); PlayerMovement5.PluieButton(e.Data); IsWalkingAnimation.JoystickAnimation(e.Data); IsWalkingAnimation2.JoystickAnimation(e.Data); IsWalkingAnimation3.JoystickAnimation(e.Data); IsWalkingAnimation5.JoystickAnimation(e.Data); IsWalkingAnimation.JumpAnimation(e.Data); IsWalkingAnimation2.JumpAnimation(e.Data); IsWalkingAnimation3.JumpAnimation(e.Data); IsWalkingAnimation5.JumpAnimation(e.Data); IsWalkingAnimation.PlanteAnimation(e.Data); IsWalkingAnimation2.PlanteAnimation(e.Data); IsWalkingAnimation3.PlanteAnimation(e.Data); IsWalkingAnimation5.PlanteAnimation(e.Data); IsWalkingAnimation.RecolteAnimation(e.Data); IsWalkingAnimation2.RecolteAnimation(e.Data); IsWalkingAnimation3.RecolteAnimation(e.Data); IsWalkingAnimation5.RecolteAnimation(e.Data); Choix.Voiture(e.Data); Choix.Rosalie(e.Data); SettingsMenu.Quit(e.Data); Jardinage.PluieButton(e.Data); }