void Awake()
 {
     m_Inst      = this;
     m_objMainUI = transform.Find("").gameObject;
     DBMgr.InitInst();
     DBMgr.GetInst().OpenConnection();
 }
 public static void InitInst()
 {
     if (m_Inst == null)
     {
         m_Inst = new ChipMainMgr();
     }
 }